- This is a character that Andrew Leslie randomly generated with my tables.
- What is this character’s name? - Hoppel
- What is their ancestry (i.e. human, elf, dwarf, halfling, etc)? - Shifter. Descendant from a were-elephant.
- What is your job or role (i.e. farmer, hierling/mercenary, shopowner, bandit, etc)? - Masonry Apprenctice
- How old are you? - Child
- Describe your physical appearance. - Due to his were-elpehant ancestry, this shifter child has a blend of humanoid and elephantine features. His legs are thick like an elephant/loxodon. He has normal humanoid hands in order to handle masonry tools. His head is mostly shaped like an elephant. Is tall for a child, at least 4 feet tall (destined to be 8 feet tall?). A dark gray look to him.
- Describe yourself with 3 adjectives. - Quiet, Hard-worker, Noble
- What is a valuable item/piece of lore/secret that this character possesses? Or do they value an ideal/concept or particular person (i.e. family member, guild member, honor, justice, love etc.) - Hoppel is knowledgable about the geneaology of the local regent -- like the baron from the Random Encounter.
- What is a particular quest you would be willing to recruit or hire the player characters to go do? - To catch Hoppel a fox. This fox is going to lead him to a particular kind of stone he is looking for.
- What would be their reward for succeeding? - He will tell the player characters more information about the local regent.
- What would be the consequence of failure or refusing the call? - He would be sad at their failure or refusal. Hoppel might not want to talk to the player characters until they have done something good and positive to help rebuild trust with Hoppel again.