- This is a character that Patrick Kolb rolled for randomly.
- What is this character’s name? - Amelia.
- What is their ancestry (i.e. human, elf, dwarf, halfling, etc)? - Bullywug.
- What is your job or role (i.e. farmer, hierling/mercenary, shopowner, bandit, etc)? - Enchanted Pest Control Agent.
- How old are you? - Young Adult.
- Describe your physical appearance. - Amelia wears her emotions a little bit easier, typically adopting a cheerful demeanor. She wears what could be considered a "witch's hat" and a uniformed robe that is distinctly designed to have colors, logos, designs that match the branding of a guild/company that deals with pest control. She would appear as lower or middle class, and she takes care to ensure that her robes are regularly repaired with patches, etc. in order to keep a clean appearance. But she still might have some slight tattering on the ends of shirt sleeves or pant legs, depending on the make-up of the uniform ensemble. She has the tools of the trade (defensive capabilities, traps, snares, and other tools and magic items {e.g. a magic snare pole} to help pacify creatures) -- she would look like a hunter or trapper, but she has more utility items. Her equipment is indicative of the division or group she works for: mostly mundane and common magical creatures. If spirits, ghosts, and undead are around, that's the more elite team that will be outfitted like artificers and such.
- Describe yourself with 3 adjectives. - Patient, Caring, Responsible
- What is a valuable item/piece of lore/secret that this character possesses? Or do they value an ideal/concept or particular person (i.e. family member, guild member, honor, justice, love etc.) - Knowledge. She originally joined for selfish motives (free bugs to eat!) due to experiencing a change in her home environment when a food source was exhausted or too many trees were removed. As a result, she was quick to learn about how removing an entire species (plant or animal) from an environment damages the land. As her training with the guild continued, she has learned more about the trade and the benefical impact (both ecological and environmental) that her guild's animal/pest control services provide. Amelia has become dedicated to the pursuit of knowledge in these areas to become the best agent that she can possibly be. She works alongside a mentor figure who was an elite agent but has retired from that division. He has to teach her the proper application of techniques, which might take several times, but Amelia is otherwise an eager and enthusiatic student.
- What is a particular quest you would be willing to recruit or hire the player characters to go do? - Amelia needs you to help introduce a pest/an animal to an area -- you need to retrieve a live animal in order to introduce it to this ecosystem. We talked about perhaps too many mosquitos need some opposums, a giant alligator (Chubbs) to eat the leeches of a nearby lake or pixies. Basically, you're helping to turn this captured pest/animal into the new town pet!
- What would be their reward for succeeding? - There might be an enchanted tool she could pass on. More likely, Amelia can provide lore about a creature the party needs to know about or perhaps provide the location of a local dungeon to explore alongside Amelia for an additional sidequest.
- What would be the consequence of failure or refusing the call? - If the players refuse to go on the sidequest, there is a long-lasting environmental impact in the form of being unable to successfully deal with this problem or worst case scenario having to abandon the town because it has been overrun by creatures. If the players fail to retrieve the "pest/animal A" either by it escaping or it being killed, you return to town and have to fight a wave of the pests plaguing the town. Amelia is able to hold them off a little bit longer after this battle, but now you have to find a "replacement creature B" but now you need multiples of them instead of just one. If you still are unable to acquire the necessary number of "pest/animal B" in time, when you arrive back to the town, now you're having to fight multiple waves of creatures that are beginning to properly overrun the town. If the battle goes poorly, everyone is forced to abandon the town.
Optional Questions - not required
- What are the goals and motivations of your character? - She has a thirst for knowledge. The more she can learn about the local ecology and environment, the better she is at her job and helping other people. If she doesn't know something, it will "eat her up inside" until she finds out the information.
- Do you have any current problems that prevent you from being a bigger player on the stage? - Amelia would love to be on an adventure, but she doesn't have the skillset, strength, and abilities to actually survive confrontation on a lethal scale. She can do her job and survive/sneak/help out at the level she can now, but this is preventing her from "getting promoted" and living the life she'd like to.